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Cloud Access Software Extends to AWS GPU Instances

Posted by Teradici on November 22, 2017


Teradici Cloud Access Software is now supported on AWS G3 and EC2 Elastic GPU instances.

Topics: PCoIP, Media & Entertainment, GPU, cloud graphics, VFX, Cloud Access Software, GPUs in the Cloud, Cloud, Cloud Workflows, Amazon Web Services, Cloud Workspaces, GPU-Accelerated Cloud, CAD in the Cloud, Workstations in the Cloud, AWS re:Invent, AWS, Cloud Access, Cloud Access Plus, G3 Instances, Elastic GPU, EC2 Elastic GPU

Google Showcases GPU-Accelerated Cloud Platform

Posted by Teradici on March 16, 2017

Google's annual enterprise-focused event, Google Cloud Next took place last week in San Francisco. The three day event showcased Google's achievements during the past year as well as exciting announcements for its future in the cloud space.

The event also included keynote presentations, and many cloud-focused sessions. During these sessions, Google featured Teradici, bringing attention to our Cloud Access Software and its ability to help companies visualize and interact with GPU applications from the cloud.

Topics: Zero Client, GPU, Autodesk, Cloud Access Software, Events, GPUs in the Cloud, Google Cloud, Google, GPU-Accelerated Cloud, PCoIP Zero Clients, Google Next, Google Cloud Next, Adrian Graham, Autodesk 3DS Max, Schlumberger

Five Enterprise Cloud Predictions for 2017

Posted by Teradici on January 13, 2017

2017 is the year that the Cloud becomes mainstream. It has been estimated that 92% of global data center traffic will come from the cloud by 2020, and yet already we see the cloud becoming the “new normal” when it comes to IT infrastructure.

For the past two years, we have seen forward-thinking organizations go all in on the cloud, while others have adopted an approach that embraces the cloud for only new IT investments. Based on the growing pressures and opportunities of the cloud, we offer the following predictions...

Topics: PCoIP, Cloud Computing, VDI, DaaS, Amazon Workspaces, Microsoft, Virtualization, Azure, Cloud Desktops, GPU, cloud graphics, N-Series GPU, LucasFilm, VFX, Industrial Light & Magic, Cloud Access Software, Cloud Migration, GPUs in the Cloud, Cloud, Cloud Access Platform, Cloud Workflows, Alta PCoIP Zero Clients, Amazon Web Services, Cloud Workspaces, GPU-Accelerated Cloud, Data Security, cloud solutions, Hybrid Cloud, Cloud Security, Workstations in the Cloud, Amazon, AWS Graphics Bundles, Amazon Workspace Graphics Bundle, ILM, Sony Pictures, AWS, Scanline

PCoIP Delivers Powerful 3D Mapping From The Cloud

Posted by Teradici on October 28, 2016

"...a major milestone in the delivery of high-end graphics applications."  John Meza, Esri

Mapping software leader, Esri has been taking advantage of the new N-Series Azure virtual machines, running its ArcGIS Pro in the cloud with the support of Teradici Cloud Access Software.

Topics: PCoIP, Cloud Computing, Microsoft, Azure, NVIDIA Grid, GPU, cloud graphics, N-Series GPU, NVIDIA, 3D graphics, Cloud Access Software, Cloud Migration, GPUs in the Cloud, Cloud, Esri, ArcGIS Pro, GIS, GPU-Accelerated Cloud

Blast Extreme Does Not Measure up to PCoIP

Posted by Teradici on October 17, 2016

VMware recently announced the release of the Blast Extreme protocol in VMware Horizon 7, built on the H.264 video codec. A lot of claims have been made that Blast Extreme is now at feature and performance parity with Teradici’s PCoIP or that VMware will eventually drop support of PCoIP. Both claims are far from the truth. Using Blast instead of PCoIP will typically increase the cost of your server and network infrastructure while providing an inferior user experience, higher client management costs, and security exposures. These are some of the reasons customers will continue to demand support for PCoIP.

Topics: PCoIP, Zero Client, VMware, End-point Security, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, Blast Extreme, GPU, pcoip encoding, NVIDIA, VMware Horizon, Cloud Access Software, CPU Load, Battery Life, Linux, Horizon Protocols

Blast Extreme Requires GPUs to Deliver a Competitive User Experience

Posted by Teradici on October 17, 2016

Graphics Processor Units (GPUs) are essential for delivering the rich, graphical experience for high-end, 3D applications such as CAD, GIS, Media and Entertainment, Oil and Gas Exploration, etc… However, the majority of users in a VDI or DaaS deployment are using 2D or lightweight 3D applications (e.g. Microsoft Office Suite) can easily be rendered using the CPU resources in the server making the benefits of using GPUs less obvious for these users. Thus, a properly designed display protocol needs to be able to deliver a great user experience whether a GPU is present or not while minimizing the impact on network bandwidth and the number of desktops that can be hosted on each server.

Topics: PCoIP, Zero Client, VMware, NVIDIA Grid, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, lossless, Blast Extreme, Hardware Accelerator, GPU, pcoip encoding, NVIDIA, VMware Horizon, 3D graphics, latency, Bandwidth, Horizon Protocols

Video: GPUs in Azure for Visualization and Compute

Posted by Teradici on October 7, 2016


Available now in technical preview, Microsoft Azure’s new N-Series virtual machines with NVIDIA GPUs open up a range of new accelerated compute scenarios.

Last month, Microsoft's Karan Batta shared the Ignite stage with NVIDIA's Sagar Rawal and our own Randy Groves to demonstrate the groundbreaking capablities of these GPUs in the cloud.

Topics: PCoIP, Media & Entertainment, CAD, Microsoft, Virtualization, Azure, NVIDIA Grid, Cloud Desktops, CAM, GPU, AutoCAD, Randy Groves, cloud graphics, N-Series GPU, NVIDIA, Cloud Access Software, GPUs in the Cloud, Cloud, Microsoft Ignite, Cloud Workflows, Gaming, Karan Batta, Visualization, Compute, Sagar Rawal, Remote Desktop, CAD in the Cloud, Virtual Machines

Cloud Migration Made Easy with Teradici Cloud Access Software

Posted by Teradici on September 19, 2016


Organizations have been considering the cloud for the past several years, with increased awareness of its benefits, which include business agility, improved data management and employee productivity. Despite its many obvious draws, organizations have struggled with the reality of migrating desktops, workstations, applications and workflows to the cloud. The uncertainty about transitioning applications and workload performance have stalled many cloud initiatives. 

Topics: Cloud Computing, Pervasive Computing Platform, Virtualization, Cloud Desktops, GPU, cloud graphics, 3D graphics, Cloud Access Software, Cloud Migration, linux desktops, Cloud Access Platform, Cloud Workspaces

How Does the PCoIP Hardware Accelerator Work?

Posted by Teradici on August 22, 2016

We’ve shared with you how you can improve virtualization performance with Teradici PCoIP Hardware Accelerator, the only product of its kind. Hardware Accelerator can dramatically reduce the load on VDI servers by not only reducing CPU overhead but also efficiently encoding the pixels generated by the GPU to deliver higher frames per second to the endpoint. Hardware Accelerator is the only solution available in the market that ensures efficient delivery of those pixels to the endpoint.

In order to show this to you firsthand, we created a video highlighting the performance benefits of the Teradici PCoIP Hardware Accelerator. This video will show you how the Hardware Accelerator smooths CPU usage peaks for the best and most consistent user experience at all times.

Topics: Hardware Accelerator, GPU, VMware Horizon, dashboard, validation video

Bringing the PCoIP Experience to Azure

Posted by Teradici on August 4, 2016

 

In July, we hinted that there would be big things happening at this year’s SIGGRAPH, thanks to our partnership with Microsoft. At the conference, we showed off accelerated graphics applications – including Autodesk Maya – running on Microsoft Azure, leveraging the new N-Series virtual machines, delivered via Teradici PCoIP Technology.

Our show highlights include longtime Teradici customers from all the major studios who stopped by to see what’s new and were wowed by our live demos running from Azure. They had the opportunity to try out Nuke with a Wacom tablet as well as Autodesk Maya from a PCoIP zero client. Customers were excited to learn that they could leverage their existing zero clients to connect to the Azure cloud. And Teradici CTO Randy Groves presented two informative sessions in the Microsoft Theater – Bringing the PCoIP Experience to Azure and Revolutionize Workflow and Collaboration for Large Compute and Rendering Projects.

Topics: PCoIP, Cloud Computing, Zero Client, Pervasive Computing Platform, Media & Entertainment, Microsoft, PCoIP Workstation Access Software, NVIDIA M60, Azure, Cloud Desktops, GPU, Randy Groves, SIGGRAPH, cloud graphics, Autodesk, Nuke, N-Series GPU, Maya, Wacom, NVIDIA, Cloud Workspaces

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