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Cloud Migration Made Easy with Teradici Cloud Access Software

Posted by Teradici on September 19, 2016


Organizations have been considering the cloud for the past several years, with increased awareness of its benefits, which include business agility, improved data management and employee productivity. Despite its many obvious draws, organizations have struggled with the reality of migrating desktops, workstations, applications and workflows to the cloud. The uncertainty about transitioning applications and workload performance have stalled many cloud initiatives. 

Topics: Cloud Computing, Pervasive Computing Platform, Virtualization, Cloud Desktops, GPU, cloud graphics, 3D graphics, Cloud Access Software, Cloud Migration, linux desktops, Cloud Access Platform, Cloud Workspaces

Inside Teradici: Getting to know newest board member, Sam Ramji

Posted by Teradici on August 25, 2016


Inside Teradici is a new series that provides insights and musings from the company’s leadership team.

Topics: PCoIP, Cloud Computing, Pervasive Computing Platform, Interview, Inside Teradici, Q & A, Sam Ramji, Cloud Foundry Foundation, Getting to know...

Inside Teradici: Getting to know Don Listwin, Chairman

Posted by Teradici on August 10, 2016



Inside Teradici is a new series that provides insights and musings from the company’s leadership team. Today, we sat down with Teradici’s Chairman of the Board, Don Listwin.

 

Topics: PCoIP, Cloud Computing, Pervasive Computing Platform, Cloud Desktops, Don Listwin, Hyperclouds, Interview, Cisco, Inside Teradici, Q & A, Cloud Workspaces, Getting to know..., IBM

Bringing the PCoIP Experience to Azure

Posted by Teradici on August 4, 2016

 

In July, we hinted that there would be big things happening at this year’s SIGGRAPH, thanks to our partnership with Microsoft. At the conference, we showed off accelerated graphics applications – including Autodesk Maya – running on Microsoft Azure, leveraging the new N-Series virtual machines, delivered via Teradici PCoIP Technology.

Our show highlights include longtime Teradici customers from all the major studios who stopped by to see what’s new and were wowed by our live demos running from Azure. They had the opportunity to try out Nuke with a Wacom tablet as well as Autodesk Maya from a PCoIP zero client. Customers were excited to learn that they could leverage their existing zero clients to connect to the Azure cloud. And Teradici CTO Randy Groves presented two informative sessions in the Microsoft Theater – Bringing the PCoIP Experience to Azure and Revolutionize Workflow and Collaboration for Large Compute and Rendering Projects.

Topics: PCoIP, Cloud Computing, Zero Client, Pervasive Computing Platform, Media & Entertainment, Microsoft, PCoIP Workstation Access Software, NVIDIA M60, Azure, Cloud Desktops, GPU, Randy Groves, SIGGRAPH, cloud graphics, Autodesk, Nuke, N-Series GPU, Maya, Wacom, NVIDIA, Cloud Workspaces

Teradici Recognized by CRN for Virtualization Industry Leadership

Posted by Teradici on May 9, 2016

Teradici is proud to once again be recognized by CRN editors on its annual Virtualization 50 list, a list which celebrates channel-friendly organizations that provide some of the most innovative virtualization technology on the market. Earlier this year, Teradici was also recognized by CRN on its Data Center 100 list, which celebrates technology suppliers for data center support and management. 

Topics: PCoIP, Cloud Computing, VDI, DaaS, Pervasive Computing Platform, Virtualization, Virtualization 50, CRN, Data Center 100, The Channel Co.

The PCoIP Protocol: A Decade of Focus on User Experience

Posted by Teradici on May 5, 2016

If you’ve been following Teradici’s blog, you will have already learned all about our history and where we’re headed. Now, we’d like to start focusing more on the PCoIP protocol: the architecture, how it compares to other protocols, our history of innovation, and what Teradici has planned for PCoIP down the road.

Topics: PCoIP, Cloud Computing, VDI, DaaS, Zero Client, Remote Workstation, VMware, Pervasive Computing Platform, Amazon Workspaces, Microsoft, PCoIP Workstation Access Software, HTML5, H.264, Cloud Desktops, Blast Extreme Vs PCoIP, Blast Extreme, GPU, Microsoft Build, User Experience, VMware Horizon, Horizon Protocols

Editing in the Cloud: Redefining Media & Entertainment Workflows

Posted by Teradici on April 15, 2016


Teradici Platform customers, DSB Consulting showcased BeBop Technology last month at the vNAB Cloud Innovation Conference. Hosted by Google's Venice offices, this two-day event is an invitation-only extension of the larger conference happening this month in Las Vegas

The first truly cloud-based editorial workflow solution for the media & entertainment industry, BeBop is a fully virtualized video editing service. This secure, cloud-based environment drives down video production costs while producing the same quality and fidelity as a local editorial workstation.

CEO, Bruce Long kicked off the event, explaining to the audience how BeBop, with the help of PCoIP technology, elegantly delivers 'the most secure solution in the marketplace'.

Topics: PCoIP, Cloud Computing, Pervasive Computing Platform, BeBop Technology, Video Editing, Media & Entertainment, DSB Consulting, NABShow, Video

Building the Cloud

Posted by Dan Cordingley on March 4, 2016

Welcome to the brand-new Teradici Blog!
Where do we start? For this first post, it seemed most appropriate to start right at the beginning. We asked our president and co-founder, Dan Cordingley to reflect on Teradici's origins and how this history might help shape the future of the cloud. 
Photo credit.

Topics: PCoIP, Cloud Computing, VDI, DaaS, Zero Client, VMware, Pervasive Computing Platform, Amazon Workspaces

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