It’s crazy to think we live in a day where 160 billion objects (using more than 100 GB of memory) can now be rendered from remote locations and visualized in real-time. Remember the days spent waiting for a file to download only for it to be interrupted by someone picking up the phone? Fast-forward to today where designers, engineers, and artists are generating brilliant computer graphics and collaborating instantaneously thanks to advances in Internet connectivity, remote visualization, and more.
Moana Island scene rendered with Intel® OSPRay and Intel® Open Image Denoise. Publicly available dataset courtesy of Walt Disney Animation Studios.
Today, complementary solutions from Intel and Teradici are propelling productivity by transforming how organizations manage big data use. In conjunction, Teradici Cloud Access Software and the Intel oneAPI Rendering Toolkit are enabling secure real-time visualization of huge remote data sets offering an incredibly flexible and high-fidelity computing experience.
The Intel oneAPI Rendering Toolkit enables organizations to develop photorealistic and cost-effective visualization applications through open-source libraries. It offers a flexible CPU-based platform as an alternative to dedicated graphics accelerators to reduce coding complexity as well as I/O and memory capacity constraints while broadening support for third-party plug-ins. Organizations such as manufacturing, science, and media and entertainment, working with big data sets can easily manage them no matter the form of workstation or high-performance computing (HPC) cluster, whether private data center or public cloud. Thanks to this kit, photorealistic rendering developed with ray tracing and high-fidelity visualization can be made possible both offline or in real-time.
Cloud Access Software is purpose-built for high-fidelity remote access to graphically-intense workloads. It is built on the Teradici PCoIP protocol which encrypts and transfers display information in the form of pixels to user devices, so valuable data and intellectual property stay safe in the cloud, on-premises data center, or combination of both. With only pixels being transferred to user devices, workloads can be sent over any network with minimal additional loading.
Since the Intel oneAPI Rendering Toolkit does not require dedicated graphics accelerators, only the base subscription to Teradici Cloud Access is needed. This subscription will enable use of Cloud Access Software to enable secure, high-fidelity, remote access to the rendering toolkit to develop the rendering applications needed for impressive, photorealistic rendering capabilities.
The joint solution was recently demonstrated at SIGGRAPH 2019. A scene from the 3D animated film, Moana, is live rendered using Intel open-source ray tracing libraries supported by the Intel oneAPI Rendering Toolkit on an HPC cluster in Portland, Oregon...
This is super cool! Unlimited REALTIME rendering from an Intel Xeon Renderfarm. Honestly love this. #siggraph #intelcreate2019 @intelgraphics @intelsoftware #ad pic.twitter.com/W8B0XFQj1L
— CG Geek (@CGGeeks) July 31, 2019
Cloud Access Software provided highly interactive remote visualization of the scene over 300 miles away at the SIGGRAPH event in Los Angeles at near lossless visual quality.
Learn more
Intel oneAPI Rendering Toolkit
Teradici Cloud Access Software
For more questions on the combined solution, contact us at intel@teradici.com