It’s crazy to think we live in a day where 160 billion objects (using more than 100 GB of memory) can now be rendered from remote locations and...
Continue ReadingIt’s crazy to think we live in a day where 160 billion objects (using more than 100 GB of memory) can now be rendered from remote locations and...
Continue ReadingTOPICS: PCoIP, Cloud Computing, Remote Workstation, Media & Entertainment, SIGGRAPH, cloud graphics, 3D graphics, Cloud Access Software, remote graphics, remote visualization, Cloud Access, PCoIP Technology, virtual workstations, movie production, Big Data, Intel, Disney, Intel oneAPI Rendering Toolkit
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