
Autodesk Maya is an industry-leading 3D computer graphics application with powerful modelling, rendering, simulation, texturing and animation tools. Used by VFX artists, modellers and animators, the software helps create graphics and visual effects in film, video games, television and other fields of design.
Due to computation and graphics requirements, Maya has typically been run on high-end, dedicated workstations located on or under the artist’s desk. For many Maya artists, this has created several workflow challenges, including delays in transferring model sizes to local workstations, challenges in collaborating across locations, heat and noise issues as well as a lack of remote access for artists or reviewers. With the introduction of the Teradici PCoIP Remote Workstation Card and Teradici PCoIP Workstation Access Software, these challenges have been solved; Maya artists can now work remotely and collaboratively without sacrificing performance.
In our new whitepaper, developed alongside Autodesk, we discuss the technology options and guidelines for deploying a remote solution to ensure a great user experience and includes test results for both physical workstations and virtualized environments with dedicated or shared GPU access