<img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=1678247062437069&amp;ev=PageView&amp;noscript=1">
Evolution in the Media & Entertainment Industry is Underway
March 7, 2018

The Media & Entertainment industry is evolving fast. Under pressure to quickly produce increasingly complex content under the most stringent...

Continue Reading

TOPICS: PCoIP, Cloud Computing, Media & Entertainment, Remote Display Protocols, VFX, Cloud Access Software, Cloud Migration, Cloud Workflows, Google Cloud, Google, GCP

London VFX Studio Leads The Way To The Cloud
June 23, 2017

In a number of articles posted this week on Animation Magazine, IBC365, and Broadcast Now, Jellyfish Pictures’ CTO Jeremy Smith shares how moving to...

Continue Reading

TOPICS: PCoIP, Cloud Computing, Media & Entertainment, Remote Display Protocols, LucasFilm, VFX, Cloud Access Software, Cloud Migration, GPUs in the Cloud, Cloud, ILM, Jellyfish Pictures, Jeremy Smith

PCoIP... The Freedom To Choose
October 21, 2016

With the fantastic advancements being made in cloud technology, customers need to sort through all of the hype to avoid making quick decisions that...

Continue Reading

TOPICS: PCoIP, Cloud Computing, Zero Client, VMware, Amazon Workspaces, Microsoft, Azure, Remote Display Protocols, H.264, Cloud Desktops, Blast Extreme Vs PCoIP, lossless, Blast Extreme, Hardware Accelerator, VMware Horizon, Cloud Access Software, Cloud Migration, Cloud, Cloud Access Platform, Amazon Web Services, Google Cloud, Google, Softlayer, Horizon Protocols

Blast Extreme Does Not Measure up to PCoIP
October 17, 2016

VMware recently announced the release of the Blast Extreme protocol in VMware Horizon 7, built on the H.264 video codec. A lot of claims have been...

Continue Reading

TOPICS: PCoIP, Zero Client, VMware, End-point Security, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, Blast Extreme, GPU, pcoip encoding, NVIDIA, VMware Horizon, Cloud Access Software, CPU Load, Battery Life, Linux, Horizon Protocols

Blast Extreme Requires GPUs to Deliver a Competitive User Experience
October 17, 2016

Graphics Processor Units (GPUs) are essential for delivering the rich, graphical experience for high-end, 3D applications such as CAD, GIS, Media and...

Continue Reading

TOPICS: PCoIP, Zero Client, VMware, NVIDIA Grid, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, lossless, Blast Extreme, Hardware Accelerator, GPU, pcoip encoding, NVIDIA, VMware Horizon, 3D graphics, latency, Bandwidth, Horizon Protocols

The Importance of Lossless Support
May 13, 2016

In our previous post, we talked about the importance of choosing a protocol that supports multiple codecs so that you have the best end-user...

Continue Reading

TOPICS: PCoIP, VMware, Codecs, HTML5, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, Blast Extreme, Video, User Experience, VMware Horizon, Horizon Protocols

Why You Need Multiple Codecs for Remote Display Protocols
May 10, 2016

VMware recently announced the release of its Blast Extreme protocol in VMware Horizon 7, built on the H.264 video codec to enable additional use...

Continue Reading

TOPICS: PCoIP, VDI, VMware, Codecs, Remote Display Protocols, H.264, Blast Extreme Vs PCoIP, Blast Extreme, Video, User Experience, VMware Horizon, Horizon Protocols