It’s crazy to think we live in a day where 160 billion objects (using more than 100 GB of memory) can now be rendered from remote locations and...
Continue ReadingIt’s crazy to think we live in a day where 160 billion objects (using more than 100 GB of memory) can now be rendered from remote locations and...
Continue ReadingTOPICS: PCoIP, Cloud Computing, Remote Workstation, Media & Entertainment, SIGGRAPH, cloud graphics, 3D graphics, Cloud Access Software, remote graphics, remote visualization, Cloud Access, PCoIP Technology, virtual workstations, movie production, Big Data, Intel, Disney, Intel oneAPI Rendering Toolkit
If you’ve been paying attention to the latest developments of the Teradici PCoIP protocol, you’ve likely noticed a few mentions of NVIDIA, starting...
Continue ReadingTOPICS: SIGGRAPH, NVIDIA, NVIDIA NVENC, NVIDIA GPU
Growing and maintaining your business’ infrastructure often means dealing with a waterfall of issues such as rising real estate costs, IT management...
Continue ReadingTOPICS: PCoIP, Cloud Computing, Media & Entertainment, Azure, SIGGRAPH, Cloud Access Software, Google Cloud, Google, Google Next, Google Cloud Next, Cloud Access, Google Marketplace, Google Cloud Marketplace
We've prepared a few essential resources that will help start your virtualization journey. We've included important blog posts, videos, and...
Continue ReadingTOPICS: PCoIP, Cloud Computing, Media & Entertainment, Virtualization, Azure, SIGGRAPH, Cloud Access Software, Amazon Web Services, Google Cloud, AWS, Microsoft Azure, Cloud Access, IBC, IBC 2018
It was a rare treat to have the SIGGRAPH conference take place in our own backyard here in Vancouver and experience locally, the celebration of...
Continue ReadingTOPICS: Amazon Workspaces, Media & Entertainment, Microsoft, SIGGRAPH, VFX, Cloud Access Software, Gaming, Amazon Web Services, Google Cloud, Google, Amazon, AWS, Microsoft Azure, Cloud Access, Sohonet
SIGGRAPH 2018 is underway at the Vancouver Convention Centre and presents a unique opportunity to immerse yourself in the latest innovations in CG,...
Continue ReadingTOPICS: Amazon Workspaces, Media & Entertainment, Microsoft, SIGGRAPH, VFX, Cloud Access Software, Gaming, Amazon Web Services, Google Cloud, Google, Amazon, AWS, Microsoft Azure, Cloud Access, Sohonet
In July, we hinted that there would be big things happening at this year’s SIGGRAPH, thanks to our partnership with Microsoft. At the conference,...
Continue ReadingTOPICS: PCoIP, Cloud Computing, Zero Client, Pervasive Computing Platform, Media & Entertainment, Microsoft, PCoIP Workstation Access Software, NVIDIA M60, Azure, Cloud Desktops, GPU, Randy Groves, SIGGRAPH, cloud graphics, Autodesk, Nuke, N-Series GPU, Maya, Wacom, NVIDIA, Cloud Workspaces
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