Game Developers Can Create More Efficiently with Google Cloud and HP Anyware

July 28, 2022

Hybrid work capabilities are changing how game developers work. As games get bigger and better, developers need to create faster and collaborate while working with teams in different sites around the world. With Google Cloud and HP Anyware (formerly Teradici CAS), game creators can remotely access all applications and tools they need. IT teams can get them up and running quickly, while ensuring all game assets remain secure. Studios can make better decisions around content creation because they have the flexibility to enable the right developers for the project, regardless of where they’re located.

Develop games from anywhere without compromising user experience

For developers, HP Anyware provides high-performance remote visualization capabilities in Google Cloud instances. Combining Google Cloud’s high-performance infrastructure and Anyware allows game engineers to simulate their game remotely with the high frame rate and low latency performance they experience in the studio.

Artists can create from virtually anywhere without compromising how they work or the kind of peripherals they use, such as Wacom pens and tablets. Additionally, with Google Cloud and HP Anyware, the user experience is just like the studio, no matter where artists are working from, with built-to-lossless image quality and pixel-perfect color fidelity.

Collaboration has been a challenge for most industries opting for a hybrid work model. With HP Anyware and Google Cloud, users can share their screen with a remote collaborator, allowing them to see the same screen and audio with near-perfect color-accuracy and text clarity.

IT can make smarter decisions to suit user needs

Now that we know game developers can create and develop efficiently with Google Cloud and HP Anyware, how can it help IT administrators with challenges like increasing security and managing resource constraints?

HP Anyware is built on PCoIP® technology, which only transfers pixels from the server to user endpoint displays. No data ever leaves the data center, so game files remain secure and IT administrators can be at ease about proprietary content being saved on unsecured devices.

Game developers have high hardware performance requirements because their work involves real time 3D graphics processing, process intensive tasks, and gameplay evaluation for testing, all of which puts a heavy load on virtual workstations. Google Cloud can help IT admins save costs, such as by recommending machine types for virtual machine (VM) instances. IT teams can analyze usage and suggest cost-saving changes to the type of VM.

Plus, with HP Anyware and PCoIP, machines will automatically turn off if a user hasn’t logged in for some time, or if the CPU usage drops below a pre-defined threshold. And users don’t need to concern themselves with turning their machines back on—Anyware Manager will turn the machine on when a user tries to reconnect to one that’s been switched off.

To further save on expenses, HP Anyware with PCoIP Ultra® includes the Auto-Offload feature to dynamically switch between CPU and GPU resources, depending on the type of content being displayed. With Auto-Offload, users can select the setting that best suits their needs—CPU Offload for the best image fidelity, or GPU Offload for better bandwidth optimization. By choosing the best codec for the type of content being displayed, users can enjoy solid quality and efficiency.

With Google Cloud and HP Anyware, game developers can focus on creating great content wherever they work best.

Access HP Anyware for Windows Server (Graphics and Standard) or Linux.

Adrian Graham and Sherman Yin